This is an arcade driving game with elements of puzzle. Player have to deliver coffin to the objective (grave)! Game features variety of different mechanics, puzzles and levels . Release date of winter 2018.
My Role
I am a team and development lead on this project. I gathered a team around the world to work on this game. So now I am communicating my vision to other designers and artists then I implement their part to the project. This way project challenged my communication and leadership skills. On the other hand this game challenged my attention to details and polishing skills. I am continuously showcasing this game and listen to the feedback to adjust little details bought on the inside (code) and outside (level design).