April 21 2017
This is an arcade driving game with elements of puzzle. Player have to deliver coffin to the objective (grave)! Game features variety of different mechanics, puzzles and over 12 unique levels .This game was featured at Intel Showcase at GDC18. First prototype have up to 800 downloads and over 1000 veiws on itch.io. Devgamm 2018 game roast nominee. Release date of summer 2019.
On this project I am a team leader and development lead. I gathered a team around the world to work on this game. Currently we have around 5 people working on this game. So now I am communicating my vision to other designers, artists and programmers then I implement their part to the project. This way project challenged my communication and leadership skills. On the other hand this game challenged my attention to details and polishing skills. I put a lot of effort to camera behavior, VFX, UX to make best feeling of the car and the game play. I am continuously showcasing this game to public and listen to the feedback to adjust little details bought on the inside (code) and outside (level design).